11.07.2008

The Picture Game

"In the real world, conversations with sympathetic native speakers who are willing to help the acquirer understand are very helpful." - Stephen Krashen
I know from introspection and from conversations with other German students that we want to be able to talk and interact in an educational way with native speakers. Games with our classmates are fun but, to really learn the language, games are best played with native speakers. The internet provides unprecedented opportunity for this to happen.

I want to come up with games for langolab that are intense, addictive, and that force the players to learn each others' language. Here is my first attempt. The majority of construction work is already finished for this game.

The Game

Without loss of generality, I arrive at the langolab site (recall I am an English speaker learning German), and I'm paired with a German speaker learning English. We're both shown a picture and a question. I have to answer the question in English and do my best to answer the question in German:

Meanwhile, my partner Klaus in Germany is answering the same question in German and doing his best to answer the question in English. We each hit the SUBMIT button, and now we are looking at each others' responses. I am required to read Klaus' German response and correct his imperfect English:

Meanwhile, Klaus is correcting my imperfect German after reading my English answer. Of course, his German text is like all other foreign language text (including video captions) on langolab -- I can click on the words to get instant definitions in English and add any words to my set of flash cards:

This ensures that, no matter how bad Klaus' English is, I'm able to determine what he's trying to say because I can read his German. Of course Klaus can also click on my English words to get definitions in German, so he's also able to determine what I'm trying to say in spite of my terrible German.

As soon as Klaus and I finish correcting each others' text, we both hit the submit button again and now we can view each others' corrections:

Note that I can click on unfamiliar words in Klaus' correction, just like I could click on words in his original German response. After we feel like we've studied each others' corrections enough, we move on to the next picture/question combination.

We can add an interactive chat (which can also have the click-on-words feature) and also save responses, so that they can later be inspected and graded by a teacher or mentor, or so that Klaus and I can reminisce over our meeting and the German and English we respectively learned while trying to communicate with each other. Maybe this way, again WLOG, I could browse through the native German responses on the site and my curiosity about people's responses would thereby drive me to learn more German.

I Need Your Help and Feedback

Is there any way I could make this more useful to German teachers? Are there enough Germans learning English to make the game useful? My understanding is that most Germans can speak English fluently at a very young age. Hopefully there will be enough who at least want to improve their English skills to make the game tenable. What about the time zone difference between the US and Germany? Does anyone think that kills the idea? Finally, does something similar or identical to this already exist?

I would be totally overjoyed if anyone wants to partner together with me and go through the wireframes in a more detailed way. I'm not sure if I understand the teacher's world of language labs and partner teachers well enough. Please contact me through email or by leaving a comment if you would like to partner together. Anyone here in Chicago is invited with especial enthusiasm!

5 comments:

Rudi said...

As a high school teacher of German, I'm excited about the prospects of having this language practice format available. During our recent German Club meetings, I've observed my GAPP students chatting with their German counterparts using an Internet connection in the classroom, something which I've learned happens from home on a daily basis. I've also watched my students keep written notes on what they were learning during these chats. There's no doubt in my mind that these students would welcome the kind of learning opportunity you are working to offer them. I'm also interested in working such exchanges into my own curriculum. GOOD LUCK, and keep us posted.

adam said...

Rudi, Thanks very much for your comment. A beta version of the game will be available within the next 2-3 weeks. I would love for your students to beta test it, if any of them are interested. I have virtually boundless technical expertise and ambition so our imaginations are the limit. If any of them are interested in talking to me about their current chat practice and their visions for something better, then please point them to this blog or directly to me through email. My email address is adam at 8planes.com.

Nik Peachey said...

Hi There

This is quite an interesting game. Firstly, I think there is still strong demand among German nationals and many who still want to and struggle to learn English. The time difference isn't such an issue as there are plenty of people in the UK who want to learn german too and the time difference is only one hour.

http://www.gwap.com/gwap/ (Games with a Purpose). I reviewed it a while back for my blog. http://nikpeachey.blogspot.com/2008/05/games-with-purpose-and-social-network.html Some of the games there have some similarities in that there are different players in different countries / places interpreting the same materials (images and audio etc.)together, though there isn't this element of peer correction.

Certainly think there some millage in your peer correction idea, though getting it to happen synchronously will be the challenge. http://www.livemocha.com/ has some interesting approaches to asynchronous peer correction, so it may be worth your while having a look there for some ideas.

Good luck with it.

Best

Nik Peachey | Learning Technology Consultant, Writer, Trainer
http://nikpeachey.blogspot.com/
http://quickshout.blogspot.com/
http://daily-english-activities.blogspot.com/

adam said...

Nik,

Thanks very much for the comment. I should mention that the game works across any language pair; I just chose German/English for the sake of example and because I'm an English speaker learning German.

I've taken a look at gwap and livemocha. I believe that what I've come up with will be more useful, addictive and intense than livemocha's solution, in spite of the fact that they have millions in funding (I essentially have zero). If by "challenge" you're referring to a technical challenge, the challenge does not exist: I am a proud Erlang coder and it took me about 14 hours altogether to code up the server for this, and it is fault-tolerant and scalable to hundreds of thousands of simultaneous users. There are social, marketing and usability challenges, but I subscribe to the grandiose but time-tested notion that no problem in unsolvable.

Thanks again for your excellent comments. I am flattered and very grateful for your thoughts. I will let you know as soon as the game is up and running.

Adam

Vera said...

Hey!
If you want to learn the German language, I know a great tool: It is completely free of charge and allows you to do more than 20.000 exercises and all grammar topics you can possibly imagine. Furthermore, if you have any questions, there is a German teacher online who will answer them for you.
Check it out: http://www.deutschakademie.de/online-deutschkurs/e

Have fun and good luck learning German!

Best,
Vera

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